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flap
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« on: December 05, 2009, 12:56:39 PM » |
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All is in the title. Also, I don't know if it is normal, whatever happends, I have as many people armed by zombies than there are zombies left at their turn. The type of weapon used by the victim does seem to make any difference. It might be normal though.
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LoganB
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« Reply #1 on: December 06, 2009, 03:30:42 PM » |
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Hello flap,
Firstly, thanks for the bug report. I'll see if I can track it down.
Secondly... I'm not sure what you mean by "I have as many people armed by zombies than there are zombies left at their turn." Could you please elaborate?
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flap
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« Reply #2 on: December 09, 2009, 10:59:04 AM » |
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What I meant is, if 10 zombie survived after the attack of the humans, I had 10 humans being bitten by the zombies. But when playing more, It happened more often that zombies missed their attack. So, it might simply be that I hadn't understood the attack system yet.
I noticed some other tiny bugs : On the "trait" screen, if you hit the small cross on the top right of the window, it is simply closed, and no new traits are aquired. On the weapon selection screen, if you don't unroll the list and click equip, the survivor uses his fists to fight, but still as the ammunitions in his pocket. Usually it has no concequence, as the ammunitions are returned to the general stock if you equip with any other weapon. Except if your man dies : he then carries the bullets in his grave.
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LoganB
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« Reply #3 on: December 10, 2009, 04:16:45 PM » |
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Ah, I see. Thanks for the extra info.
I'll see if I can push out a new version and source with those problems addressed.
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flap
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« Reply #4 on: December 12, 2009, 01:09:05 AM » |
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Yeah, or as an exercise to get to know your source, I can try to find and fix them... As you wish.
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flap
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« Reply #5 on: December 13, 2009, 09:54:18 AM » |
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I have found the origin of the bug for the possible raiding at night. Windows is trying to be too clever : Zafehouse is (almost) displaying time in the same way as I have set my computer. As i am french, 7.00 PM is written 19.00 (well, in zafehouse, it is 7.00 without the PM). And as your night/day check relates on detecting that PM, it simply doesn't work.
This thing probably allows all player with a computer parametered in the same way as mine to easily reach top high scores !
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LoganB
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« Reply #6 on: December 13, 2009, 08:22:43 PM » |
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I had a feeling it might have been something to do with that.
Not hard to fix, I'll get it sorted shortly.
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flap
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« Reply #7 on: December 14, 2009, 01:25:06 AM » |
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Ok, I was going to do it on my version. But I'll let you do it yourself on the official, and will then include your little bit of new code.
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LoganB
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« Reply #8 on: December 14, 2009, 08:23:40 AM » |
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This is fixed as of v1.82, which is now available. Thanks for the report - I'm moving this to resolved.
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